﻿using Ivory;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DefCore.Interfaces
{
    public interface IViewable
    {
        void Render(SpriteBatch batch, GameTime time);
        void Solve(InputControl control, GameTime time); 
        bool Load();
    }
}
